Without a doubt, most Dota 2 fans wanted to see a Grand Final lead throughout the game, and fans and commentators were buzzing with. Lesedauer: 2 Minuten Damit ist er der erste Caster, der sowohl bei den Worlds, als auch bei beim Dota2-Megaevent "The International". Introducing your NEW TI8 commentators. Videolänge. [EN] The International Main Event - Day 3. Dota 2 | 4 Aufrufe | vor 7 Tagen · Videolänge.
WeSave! Charity Play – play to save the world!Without a doubt, most Dota 2 fans wanted to see a Grand Final lead throughout the game, and fans and commentators were buzzing with. Introducing your NEW TI8 commentators. Videolänge. [EN] The International Main Event - Day 3. Dota 2 | 4 Aufrufe | vor 7 Tagen · Videolänge. Lesedauer: 2 Minuten Damit ist er der erste Caster, der sowohl bei den Worlds, als auch bei beim Dota2-Megaevent "The International".
Dota 2 Commentators Explore Properties VideoTOP 12 Caster Moments of Pro Dota 2 in 2019
Blogs personal review. Post a Reply. The topic will discuss how dota2 commentators compare to sc2 commentators so let's compare the best commentators of each game tobiwan - leading shoutcaster of joindota.
Personally I don't think Tobi is even close to being the best Dota commentator although he deserves credit for being a good hype man as well as doing a lot to help grow the competitive Dota scene.
I love his commentaries and personally feel he is every bit as good a dota caster as day9 is an SC2 caster. If you haven't listened to Luminous before, I highly recommend you check him out.
Also, I would add that Synderen is very enjoyable to listen to and provides good competitive insight when he co-casts with Tobi.
There's a separate thread on this particular link I'm providing, but is Tobi is an excellent caster. He's lacking as a commentator.
Fortunately, when these things are formalized, casters and commentators generally come in pairs and knowing this, Tobi tries to find more experienced players to commentate alongside his casting.
That's actually an intersting point discuss imo. Tobi often has a co-caster that is analytical cast with him not all the time.
So I would say he knows about his own style and what suits it and what doesn't. Casting DotA is harder than casting SC2 unless you want to go up to 4v4 or higher amount of players when you get the same problems in both games.
Too many places to focus on. Even in 1v1 there are times when they can't spectate both places. The best casting is of course the one done after the game is already played and watched once.
I like Tobi's casts more than Day9's, because I don't want analysis when I watch a game. Day9 keeps a decent balance on it, yet I don't really care about analysis in game.
I actually really enjoy watching well-coordinated professional DotA matches. It might have something to do with the fact that I'm Chinese and started by watching Chinese games first , but I can really appreciate somebody who can talk about the nuances and attention to detail that coordinated teams bring to games more than I can appreciate somebody who can catch every minor infraction in a team, yet can't provide much insight during the lulls.
On November 27 flamewheel wrote: I actually really enjoy watching well-coordinated professional DotA matches. It might have something to do with the fact that I'm Chinese and started by watching Chinese games first , but I can really appreciate somebody who can talk about the nuances and attention to detail that coordinated teams bring to games more than I can appreciate somebody who can catch every minor infraction in a team fight.
Tobi brings alot of passion and shouting with him, which resembles to me somewhat the passion and shouting of the korean commentators, which is what I love.
I want the casters to shout and scream, I know enough about both games to see what is going on and what is likely to happen. Casters, for me, are there to add excitement.
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Spectator-only lines, which are heard only when users have your announcer equipped while watching a game, may have more leeway in length and content since spectators are not focused on cutting through noise to hear game-critical information in the same way that players are.
You may mark any line as being spectator-specific, so that spectators and players can hear entirely different dialogue for the same events.
In the sample spreadsheet, players hear "your tower is under attack", whereas spectators hear "radiant's tower is under attack" for the same event.
The Announcer Template Instructions has more information and guidance. Creating professional-quality material for evaluation should be among your highest priorities.
Proper recording hardware and facilities, good microphone technique and spacing, and correctly managed audio levels can dramatically impact how well your announcer pack is ultimately received.
We strongly recommend that you hire a studio, or find an audio hobbyist with a project studio. A professional engineer or audio hobbyist who is able to navigate the intricacies of recording voice will provide us with the best quality material.
You should record your original audio in mono using a full resolution format such as WAV or AIF with a minimum of 16 bit depth and Once your announcer has been recorded and you begin editing your material, listen closely for any harsh plosives or distorted peaks that may have been missed-you may need to re-record those takes, or remove them entirely.
Please leave a quarter-second of ambient audio from the initial recording on both ends of each clip for engineering purposes. If your submission is accepted, we will contact you for the original high-res files.
However, to reduce the size of your initial workshop submission and make it generally easier to move around and work with, you may wish to compress your audio into.
MP3 format using a program such as SoundForge, or iTunes before uploading. Package and submit your compressed audio and your event trigger spreadsheet to us as a workshop item through the game client.
After recording and rendering your files, you should fill out a spreadsheet to create an approximation of which files go with which events.
NOTE: with a handful of exceptions follow-ups, respawn, and purchase , all lines triggered by an announcer have "Custom" in their C column.
You may specify several lines for the same event, such as this example from the Dr. Kleiner announcer:. Wherever multiple rows have identical criteria, they are considered to be alternative lines for the same event.
In some cases the D column of the spreadsheet has multiple criteria.